DarkMaiming Forge

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Galahad

My third reimagining of Halo 4's "Haven", upscaled for Halo Infinite.

Stormlight 

Started May 9th 2023, nearing the finish.

Updated August 14th 2024

A reimagining of Rat's Nest from Halo 3, with a few new additions.  Set in the same location, the UNSC revitalized the former base with new technologies.  Features my new custom equipment, the proximity mine.  Started this back in April, only publishing this now.  Made for 12v12 and PvE modes.


Updated October 16th 2023

Started back in January 2023, layout finalized in August, and just now adding details.  Started out with a snow-forerunner theme, now focusing on an overgrown forerunner forest theme.  Very proud of the foliage work on here, really shines with Infinite's lighting.


Updated September 26th 2023

Completed Maps from 11/08/2022 - 10/2/2023

Stampede

Arena:  

Slayer /Strongholds

Houseki 

(now in matchmaking)

Arena:  

Slayer /Strongholds

Thunderhead

BTB:  

Slayer /CTF /TC /LSS

Bring A Coat (now "Throne")

Arena:  

Slayer /Strongholds /Oddball

Graduation

Arena:  

Slayer /Strongholds /Oddball


Inspired by "The Rig"

Tyrant

Arena:  

Slayer /CTF /Oddball


Inspired by "Tyrant"

Oat Octagon

Chargearound: Haven

Arena:

Slayer /CTF /Headhunter /Oddball


Inspired by "Haven"

Warbound: Argonaut B

BTB:  

Warbound

Argonaut B

BTB:  

Slayer /CTF /LSS

Blockouts from 2/22/2023 - 10/2/2023

(Blockouts are unfinished/un-arted map layouts)